But some assembly is required.Ī slightly longer (and hopefully useful) explanation is that your mileage may vary with the Council of Thieves, as the adventure path hangs its hat on the PCs being heroic. Indeed, the fact that the Council of Thieves inspired me to write over 200 pages of campaign notes, and this very (very) extensive dissertation speaks more of how much I loved the thing than the fact that I may pick fault from time to time.įor the sake of legibility, I'll be making heavy use of both formatting tools and spoiler tags to try and make this a little more manageable, as it is freaking huge.īut, without further ado, let's go on to the Council of Thieves. I should also go on to say that, although I may at times be a bit critical of some of the content of the published modules, this isn't intended as a mud-slinging exercise - on the whole I love the Pathfinder Adventure Paths and recognize that in the real world of professional publishing there are such things as time, budget and page limits, which all serve as constraints, especially for ambitious projects. Lots of them.įoreword: This is not a blow-by-blow account of our run-through of the adventure path, and instead a combination of review, experiences in play and from that recommendations for others (and myself, if I run it again, which I may well do).
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